        var MENU_POS0=[
// Level 0 block configuration
{
        // Item's height in pixels
        'height'     : 21,
        // Item's width in pixels
        'width'      : 155,
        // if Block Orientation is vertical
        'vertical'   : true,
        // Block outing table parameters:

        // [cellpadding, cellspacing, border]
        'table'      : [0, 1, 0],
        // Time Delay in milliseconds before o_block block expands
        // after mouse pointer overs an item
        'expd_delay' : 300,
        // Time Delay in milliseconds before menu collapses after mouse
        // pointer lefts all items
        'hide_delay' : 300,
        // Style class names for the level
        'css' : {
                // Block outing table class
                'table' : 'mtable',
                // Item outer tag style class for all item states or
                // classes for [<default state>, <hovered state>, <clicked state>]
                'outer' : ['mouto', 'movero', 'mdowno'],
                // Item inner tag style class for all item states or
                // classes for [<default state>, <hovered state>, <clicked state>]
                'inner' : 'minner'
        },
        'transition' : ['progid:DXImageTransform.Microsoft.Pixelate(MaxSquare=15,enabled=0,Duration=0.55)', 'progid:DXImageTransform.Microsoft.Pixelate(MaxSquare=15,enabled=0,Duration=0.55)'],
        // level shadow scope settings
        'shadow' : {
                // horisontal offset of the shadow in pixels
                'offX' : 4,
        // vertical offset of the shadow in pixels
                'offY' : 3,
                // color of the shadow
                'color' : '#777777'
        },
        'opacity' : 100
},
// Level 1 block configuration
{
        'width'      : 150,
        // Vertical Offset between adjacent levels in pixels
        'block_top'  : 10,
        // Horizontal Offset between adjacent levels in pixels
        'block_left' : -150,
        // block behaviour if single frame:
        // 1 - shift to the edge, 2 - flip relatively to left upper corner
        'wise_pos'   : 2,
        'transition' : [ 'progid:DXImageTransform.Microsoft.Wipe(GradientSize=1.0,wipeStyle=1,motion=forward,enabled=0,Duration=.5)']
},
// Level 2 block configuration
{
        'block_top'  : 11,
        'block_left' : 125,
        'transition' : [ 'progid:DXImageTransform.Microsoft.Pixelate(MaxSquare=15,enabled=0,Duration=0.55)']
},
// Level 3 block configuration
{
        'block_left' : 195,
        'transition' : ['progid:DXImageTransform.Microsoft.CrStretch(stretchStyle=PUSH)']
}
        //o_block level configurations are inherited from level 3
]

